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Saints row 2 extra missions
Saints row 2 extra missions






saints row 2 extra missions

If you want to nit-pick Saints Row 2, you won't have a hard time doing so.

saints row 2 extra missions

Or you might complain that enemy AI and other road users are fairly simple and dim, or that the radio stations are understocked to the extent that the '80s station seems to play The Final Countdown at least three times an hour. You'd probably go on to mention, with faintly pursed lips, that the animation messes up regularly - with characters "popping" out of cars when the doors don't have space to open, for instance. It's got a huge city for you to explore, but compared with the deftly filtered visual richness of something like Grand Theft Auto IV (a comparison that's going to be hauled out a lot, I'm afraid), it looks dated. You could talk, in technical terms and a tone reminiscent of a slightly disappointed maths teacher, about how the graphics aren't terribly impressive. If you want to talk about Saints Row 2 (right place to be, innit), you've got two different approaches open to you.








Saints row 2 extra missions