


Pristine Streets – +1 settlement prosperity each day governor effect.Siege Medic – 30% of siege bombardment casualties are wounded instead of getting killed.Good Lodging – +10% healing rate when resting in towns party member effect.Best Medicine – +10% healing rate when at high morale party member effect.Doctor’s Oath – medicine recovery chance also applies to enemies party member effect.Mobile Aid – -50% penalty to party speed due to wounded members party member effect.Walk It Off – +10% healing rate for party while moving on world map party member effect.Triage Tent – +20% healing rate for party when stationary on world map party member effect.Self Medication – +10% character healing rate.Medicine – increased by helping soldiers heal in settlements improves casualty survival and healing (surgeon and governor) Reconstruction – faster recovery for villages after being raided governor effect.Agrarian – +30% farm production governor effect.Ruler – +1 companion for each town you own clan leader effect.Assessor – +10% tax from villages governor effect.Food Rationing – -40% food consumption in a settlement if you’re under siege.Stand United – if you’re leading a siege, any party that leaves or enters the area must engage your army first.Reeve – +1 companion does not seem to be working.


War Rations – -20% food consumption quartermaster effect.Prosperous Reign – x2 village growth rate.Logistics Expert – parties in armies you lead move faster army commander effect.Bannerlord – +2 party size for each fief that you own.Warmonger – less influence needed to summon vassals for war army commander effect.Nourish Settlement – x4 settlement prosperity growth while you’re waiting there.Prominence – +1 influence if you’re a vassal clan leader effect.Supreme Authority – +1 influence if you’re a ruler clan leader effect.Tax Collector – +10% tax from villages governor effect.Note: The Steward skill is your best bet when increasing your party’s size, and the mechanics are further explained in our mini-guide. Steward – increased by gaining party morale from food variety (quartermaster), improving settlement prosperity and building projects (governor), and spending time in your settlements (clan leader) boosts your party’s size
